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Maplestory v62 patch notes
Maplestory v62 patch notes










maplestory v62 patch notes maplestory v62 patch notes

Whereas on new Maple, I'm pretty much guaranteed to progress somewhere, even it's in making money or getting equips if not leveling up a few times.Īnd about the whole "old maple had a better community" shtick, /u/Aggraphine summed it up perfectly: "The only reason socializing was such a major part of the game is because, well, what the fuck else are you going to do while grinding on slimes and snails for hours on end with a dozen-odd people in the same map?"Īgain, to the people who complain new Maple is too easy it isn't, it's just a more balanced and less boring version of old Maple. And although I do enjoy playing both, logging in to train on old Maple feels more like a chore play for 5 hours to get from lvl 80-81, and I might not even get there because I could get burnt-out in between. Modern MapleStory, on the other hand, has a metric fuckton of things to do, various different playstyles, and of course, a quicker, more balanced EXP system. In fact, visiting servers like this is more of a walk down memory lane than it is a fun game you can really get into. It's frustrating to spend 3 hours grinding at slimes and green mushrooms you can hardly kill just to get from level 20-23. It's a completely different experience and I had forgotten just how extremely slow it was to level up and make progress in it. Some people even say they miss the grind, that modern Maple is "too easy". Who doesn't? Everything about it makes me nostalgic, the music, the maps, even the old UI. I've played since 2008, and I love old Maple.












Maplestory v62 patch notes